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 Instructor Razuvious: ovvero il boss che stavamo facendo ieri...

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ChIP_83
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Data d'iscrizione : 08.12.08

Instructor Razuvious: ovvero il boss che stavamo facendo ieri... Empty
MessaggioTitolo: Instructor Razuvious: ovvero il boss che stavamo facendo ieri...   Instructor Razuvious: ovvero il boss che stavamo facendo ieri... EmptySab Gen 03, 2009 6:56 pm

Instructor Razuvious

Instructor Razuvious has approximately 3,349,000 hit points. His regular melee hits plate for about 30,000.

  • Disrupting Shout - This is a physical AoE that hits for 4275 to 4725 Physical damage on the entire raid. Cannot be avoided, cast every ~15 seconds.

  • Jagged Knife - An ability used on a random raid member every ~10 seconds. Does 5,000 physical damage and applies a bleed effect which causes a further 10,000 physical damage over 5 seconds. Can be avoided by standing out of his line of sight.

  • Unbalancing Strike - Inflicts 350% weapon damage and leaves the target unbalanced, reducing their defense skill by 100 for 6 seconds. This will hit plate for approximately 105,000. Only Deathknight Understudies should ever be hit by this.


Death Knight Understudies

Two of these are pulled with Instructor Razuvious. They hit lightly and should be mind controlled for most of the encounter. A player will need to use the orbs of domination to mind control one and at least one should always be mind controlled through the encounter. Healers will need to heal them through Instructor Razuvious' damage. After Instructor Razuvious dies these will take 1000% extra damage from players.


  • Blood Strike. Instant attack that inflicts 50% weapon damage to an enemy target, 4 sec cooldown. Will be the "4" key on your hotbar.

  • Taunt. Taunts the target to attack you, 20 second cooldown. Will be "5" on your hotbar.

  • Bone Barrier. Reduces damage taken by 75% for 20 seconds. Death Knight understudies should only tank with this up. 30 second cooldown. Will be "6" on your hotbar.


Strategy

There are 2 Understudies and 2 controlling orbs in the 10 man version. The 2 orbs should be controlled by the tanks and the encounter is started by each tank selecting their own understudy, walking up to their orb and right clicking it to control them. Razuvious will immediately aggro onto them and which ever tank is decided to tank first must immediately hit "6" on your new hotbar for Bone Barrier, then "5" to taunt. While tanking use the "4" key repeatedly to Blood Strike for holding aggro. Keep Razuvious tanked near the back of the circle where the understudies are located before the encounter starts, this way when you refresh your orb spell you will have plenty of time to recontrol your understudy before he can run all the way to you. Bone Barrier lasts 20 secs so the 2nd tanking understudy must hit their Bone Barrier and taunt before the first tank's Bone Barrier runs out. There is a 30 second CD on the Bone Barrier. To help your healers and ensure the understudies always have Bone Barrier up, taunt closer to every 16 seconds, rather than 20. The tanks can see the Bone Barrier icon's 30 second CD timer on the pet bar. Once it goes past halfway, the tank should call out for a taunt. Calling out is helpful because when a tank has to dismiss and re-control an understudy, he can lose track of the timer. ALWAYS use the Bone Barrier ability BEFORE you taunt. This is all the fight is, the tanks trading taunts to ensure the tanking understudy has Bone Barrier up 100% of the time. Healers will need to help heal the understudies even with their Bone Barrier up to ensure both stay alive through the entire encounter.

When clicking an orb to control an understudy you will see that your character is channeling the spell and the channel lasts for 1 minute. To make sure the channel does not break while tanking Razuvious each tank should refresh the channeling spell every 2 taunt cycles. In order to do this after you've been taunted off of the second time IMMEDIATELY right click the understudy's pet frame and select "dismiss". NOTE: you cannot use the "leave vehicle" button that shows up in the "=" of your hotbar, it does nothing, you must dismiss manually. As soon as you have dismissed the understudy click the orb again to control him, this refreshes your channeling spell and will leave you with enough time for the 5 second cooldown on your abilities to be off before the current tanks Bone Barrier falls off.

Tips: Tank the boss in the far center of the green floor. Whenever you need to dismiss and re-control the add, move the add to the right/left far end of the room. This way, the add will come straight to you and because all melee players are in the center, you have clear sight of him to target. Even better, you can start the fight by using /focus on your add, and clic on his portrait to target it whenever you need to take control of it again. Dismiss, clic on portrait, wait 2-3 seconds to the "uncontrolable" buff to wear off, and right clic on the orb without moving to MC him again.
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